Hell Let Loose: Vietnam - YTB Tugboat

The YTB Tugboat was a complex milestone. What began with a completely different purpose in game became an extremely large environment piece with a vast amount of variations. Due to outside factors, the Tugboat was heavily altered very late into its production, I needed to completely rework the model from scratch on several occasions. The new end result required a very strict Texal density and a short deadline as it was going to be an important piece in one of the maps and the YTB was rather large vessel. I found myself relying on precise time and resource management, we could not afford a delay at any stage. The Tug needed to be accessible in its entirety making optimisation a chore and with there being an undetermined quantity in the map at once I needed to create variants as well.

The final product has 22 Interchangeable colours and 3 Mesh variants.

Special credit to our Lead, Dan, for his consistent mentorship, leadership and support.
https://www.artstation.com/danconroy

Massive thanks to the feedback and support from the Hard Surface team of HLLV, it's been a incredible opportunity to work with every one of them:
https://www.artstation.com/orlandojones
https://www.artstation.com/danielmid3d
https://www.artstation.com/jesse_d_squire
https://www.artstation.com/roberthiggins